AI Insights · Timothy · July 2022
Top 5 Entertainment Mascot Games on Unified Platform in Angola in Q2 2022
In Q2 2022, top entertainment mascot games in Angola showed diverse performance trends in downloads, revenue, and active users, with notable fluctuations across different metrics.
In the second quarter of 2022, the performance of the top five entertainment mascot games on a unified platform in Angola showed diverse trends across various metrics. The data from Sensor Tower reveals interesting insights into the weekly downloads, revenue, and active user patterns for these popular games.
Minion Rush: Running game exhibited a steady weekly revenue pattern, hovering around $10 to $12, with a notable peak at $15 in mid-June. Weekly downloads saw an initial increase, peaking at 309 in late April, followed by fluctuations, stabilizing around 276 by the end of June. The game’s weekly active users showed a consistent upward trend, reaching approximately 709 by the end of June.
Angry Birds Dream Blast demonstrated significant growth in weekly revenue, starting at $3 and escalating to $25 by mid-June, before settling at $15 by the end of the quarter. Active user numbers peaked at 47 in mid-April, with a gradual decline to around 20 by late June.
Sonic Dash: Fun Endless Runner had a varied revenue stream, starting at $9 and experiencing a few peaks and troughs, finally stabilizing at $2 by the end of June. Downloads showed a consistent increase, beginning at 1.1K and rising to approximately 1.8K by the end of the quarter. The game maintained a high number of active users, consistently hovering around 20K throughout the period.
Angry Birds POP! had modest weekly revenue, mostly between $1 and $4, without significant spikes. Downloads were minimal, with only a few instances of recorded activity, peaking at 3 in mid-June.
Sonic Dash 2: Sonic Boom showed a fluctuating revenue pattern, with notable peaks at $8 in late May and early June. The downloads started strong at 980, gradually declining to 467 by the end of June. Active users peaked at 7.1K in mid-April, with a gradual decline to approximately 4K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower.